Garbodor Gang FC

Vince da Scorpio King · 9 picks · 114/120 pts
4-0-0
VS
Week 1

AuraFarmers

9 picks · 120/120 pts · ThatOneGuy
1-3-0
Status Final: Garbodor Gang FC won Scheduled May 10, 2026
Garbodor Gang FC Teamsheet 6 114/120pts · sorted by Spe ↓
Dragapult
Dragapult Dra Gho
88 / 120 / 75 / 100 / 75 / 142
BST 600 17pt · #14
Dragonite-Mega
Dragonite-Mega Dra Fly
91 / 124 / 115 / 145 / 125 / 100
BST 700 20pt · #11
Volcarona
Volcarona Bug Fir
85 / 60 / 65 / 135 / 105 / 100
BST 550 13pt · #83
Politoed
Politoed Wat
90 / 75 / 75 / 90 / 100 / 70
BST 500 14pt · #35
Sylveon
Sylveon Fai
95 / 65 / 65 / 110 / 130 / 60
BST 525 14pt · #38
Garbodor Gang FC Teamsheet 6 5 brought
Nor Fir Wat Ele Gra Ice Fig Poi Gro Fly Psy Bug Roc Gho Dra Dar Ste Fai
Defensive (when this type attacks us)
Have type 011000000101012001
Resists 133132411004001121
Weaks 001112010100212112
Neutrals 421311134451342322
Diff R−W +1+3+20+20+40+1-10+4-2-1-10+1-1
Offensive (when we attack this type)
Have type 011000000101012001
SE coverage 010021201022113210
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.
AuraFarmers Teamsheet 6 120/120pts · sorted by Spe ↓
Weavile
Weavile Dar Ice
70 / 120 / 65 / 45 / 85 / 125
BST 510 16pt · #22
Hawlucha
Hawlucha Fig Fly
78 / 92 / 75 / 74 / 63 / 118
BST 500 9pt · #75
Lucario-Mega
Lucario-Mega Fig Ste
70 / 145 / 88 / 140 / 70 / 112
BST 625 17pt · #3
Hydreigon
Hydreigon Dar Dra
92 / 105 / 90 / 125 / 90 / 98
BST 600 17pt · #51
Gardevoir
Gardevoir Psy Fai
68 / 65 / 65 / 125 / 115 / 80
BST 518 14pt · #70
Clefable
Clefable Fai
95 / 70 / 73 / 95 / 90 / 60
BST 483 18pt · #27
AuraFarmers Teamsheet 6 6 brought
Nor Fir Wat Ele Gra Ice Fig Poi Gro Fly Psy Bug Roc Gho Dra Dar Ste Fai
Defensive (when this type attacks us)
Have type 000001200110001212
Resists 111132311033123510
Weaks 020102321112111033
Neutrals 535432034521432123
Diff R−W +1-1+10+300-10-1+2+10+1+2+5-2-3
Offensive (when we attack this type)
Have type 000001200110001212
SE coverage 200022311121224421
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.