Matchup Preview
Mini Xerneas Inc.
3-2-0
VS
Week 1
Detroit Steel Wings
1-3-0
Mini Xerneas Inc.
Teamsheet 6
117/120pts · sorted by Spe ↓
Gengar-Mega
Gho
Poi
60
/
65
/
80
/
170
/
95
/
130
Talonflame
Fir
78
/
81
/
71
/
74
/
69
/
126
Raichu
Ele
60
/
90
/
55
/
90
/
80
/
110
Milotic
Wat
95
/
60
/
79
/
100
/
125
/
81
Altaria
Dra
75
/
70
/
90
/
70
/
105
/
80
Bastiodon
Roc
Ste
60
/
52
/
168
/
47
/
138
/
30
Mini Xerneas Inc.
| Nor | Fir | Wat | Ele | Gra | Ice | Fig | Poi | Gro | Fly | Psy | Bug | Roc | Gho | Dra | Dar | Ste | Fai | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Defensive (when this type attacks us) | ||||||||||||||||||
| Have type | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 2 | 0 | 0 | 1 | 1 | 1 | 0 | 1 | 0 |
| Resists | 2 | 3 | 2 | 1 | 3 | 2 | 3 | 2 | 2 | 2 | 1 | 4 | 1 | 0 | 1 | 0 | 3 | 3 |
| Weaks | 0 | 0 | 2 | 2 | 1 | 1 | 1 | 0 | 3 | 0 | 1 | 0 | 2 | 1 | 1 | 1 | 0 | 1 |
| Neutrals | 4 | 3 | 2 | 3 | 2 | 3 | 2 | 4 | 1 | 4 | 4 | 2 | 3 | 5 | 4 | 5 | 3 | 2 |
| Diff R−W | +2 | +3 | 0 | -1 | +2 | +1 | +2 | +2 | -1 | +2 | 0 | +4 | -1 | -1 | 0 | -1 | +3 | +2 |
| Offensive (when we attack this type) | ||||||||||||||||||
| Have type | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 2 | 0 | 0 | 1 | 1 | 1 | 0 | 1 | 0 |
| SE coverage | 0 | 2 | 1 | 0 | 3 | 2 | 2 | 0 | 1 | 2 | 1 | 3 | 2 | 1 | 1 | 0 | 1 | 2 |
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.
Detroit Steel Wings
Teamsheet 6
120/120pts · sorted by Spe ↓
Sneasler
Fig
Poi
80
/
130
/
60
/
40
/
80
/
120
Ninetales-Alola
Ice
Fai
73
/
67
/
75
/
81
/
100
/
109
Meowstic
Psy
74
/
48
/
76
/
83
/
81
/
104
Charizard-Mega-X
Fir
Dra
78
/
130
/
111
/
130
/
85
/
100
Detroit Steel Wings
| Nor | Fir | Wat | Ele | Gra | Ice | Fig | Poi | Gro | Fly | Psy | Bug | Roc | Gho | Dra | Dar | Ste | Fai | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Defensive (when this type attacks us) | ||||||||||||||||||
| Have type | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 |
| Resists | 1 | 1 | 0 | 1 | 3 | 1 | 2 | 2 | 1 | 1 | 2 | 4 | 1 | 0 | 2 | 2 | 2 | 1 |
| Weaks | 0 | 2 | 0 | 1 | 0 | 0 | 0 | 1 | 2 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 0 |
| Neutrals | 4 | 2 | 5 | 3 | 2 | 4 | 3 | 2 | 2 | 3 | 2 | 0 | 2 | 4 | 2 | 2 | 2 | 4 |
| Diff R−W | +1 | -1 | 0 | 0 | +3 | +1 | +2 | +1 | -1 | 0 | +1 | +3 | -1 | -1 | +1 | +1 | +1 | +1 |
| Offensive (when we attack this type) | ||||||||||||||||||
| Have type | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 1 | 0 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 |
| SE coverage | 1 | 0 | 0 | 0 | 4 | 3 | 3 | 1 | 1 | 1 | 0 | 2 | 2 | 0 | 2 | 2 | 2 | 2 |
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.