Crisptronions

Crispytron · 10 picks · 113/120 pts
1-3-0
VS
Week 1

Castelia Cones

11 picks · 120/120 pts · aMuffin
3-1-0
Status Final: Castelia Cones won Scheduled May 10, 2026
Crisptronions Teamsheet 6 113/120pts · sorted by Spe ↓
Arcanine-Hisui
Arcanine-Hisui Fir Roc
95 / 115 / 80 / 95 / 80 / 90
BST 555 15pt · #36
Oranguru
Oranguru Nor Psy
90 / 60 / 80 / 90 / 110 / 60
BST 490 8pt · #13
Pangoro
Pangoro Fig Dar
95 / 124 / 78 / 69 / 71 / 58
BST 495 7pt · #85
Hippowdon
Hippowdon Gro
108 / 112 / 118 / 68 / 72 / 47
BST 525 14pt · #108
Conkeldurr
Conkeldurr Fig
105 / 140 / 95 / 55 / 65 / 45
BST 505 12pt · #37
Crisptronions Teamsheet 6 5 brought
Nor Fir Wat Ele Gra Ice Fig Poi Gro Fly Psy Bug Roc Gho Dra Dar Ste Fai
Defensive (when this type attacks us)
Have type 110000201010100100
Resists 110101020122320201
Weaks 002011201211100102
Neutrals 443443334222135252
Diff R−W +1+1-2+1-10-2+2-1-1+1+1+2+20+10-1
Offensive (when we attack this type)
Have type 110000201010100100
SE coverage 220113120111310240
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.
Castelia Cones Teamsheet 6 120/120pts · sorted by Spe ↓
Delphox-Mega
Delphox-Mega Fir Psy
75 / 69 / 72 / 159 / 125 / 134
BST 634 18pt · #49
Garchomp
Garchomp Dra Gro
108 / 130 / 95 / 80 / 85 / 102
BST 600 19pt · #1
Morpeko
Morpeko Ele Dar
58 / 95 / 58 / 70 / 58 / 97
BST 436 6pt · #120
Basculegion
Basculegion Wat Gho
120 / 112 / 65 / 80 / 75 / 78
BST 530 17pt · #24
Mr. Rime
Mr. Rime Ice Psy
80 / 85 / 75 / 110 / 100 / 70
BST 520 5pt · #73
Castelia Cones Teamsheet 6 5 brought
Nor Fir Wat Ele Gra Ice Fig Poi Gro Fly Psy Bug Roc Gho Dra Dar Ste Fai
Defensive (when this type attacks us)
Have type 011101001020011100
Resists 131213220131110131
Weaks 011111102002231312
Neutrals 413231233422214112
Diff R−W +1+20+10+2+1+2-2+1+3-1-1-2-1-2+2-1
Offensive (when we attack this type)
Have type 011101001020011100
SE coverage 021121232221222020
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.