Crisptronions

Crispytron · 10 picks · 113/120 pts
1-3-0
VS
Week 2

AuraFarmers

9 picks · 120/120 pts · ThatOneGuy
1-3-0
Status Final: AuraFarmers won Scheduled May 17, 2026
Crisptronions Teamsheet 6 113/120pts · sorted by Spe ↓
Arcanine-Hisui
Arcanine-Hisui Fir Roc
95 / 115 / 80 / 95 / 80 / 90
BST 555 15pt · #36
Oranguru
Oranguru Nor Psy
90 / 60 / 80 / 90 / 110 / 60
BST 490 8pt · #13
Pangoro
Pangoro Fig Dar
95 / 124 / 78 / 69 / 71 / 58
BST 495 7pt · #85
Hippowdon
Hippowdon Gro
108 / 112 / 118 / 68 / 72 / 47
BST 525 14pt · #108
Conkeldurr
Conkeldurr Fig
105 / 140 / 95 / 55 / 65 / 45
BST 505 12pt · #37
Crisptronions Teamsheet 6 5 brought
Nor Fir Wat Ele Gra Ice Fig Poi Gro Fly Psy Bug Roc Gho Dra Dar Ste Fai
Defensive (when this type attacks us)
Have type 110000201010100100
Resists 110101020122320201
Weaks 002011201211100102
Neutrals 443443334222135252
Diff R−W +1+1-2+1-10-2+2-1-1+1+1+2+20+10-1
Offensive (when we attack this type)
Have type 110000201010100100
SE coverage 220113120111310240
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.
AuraFarmers Teamsheet 6 120/120pts · sorted by Spe ↓
Weavile
Weavile Dar Ice
70 / 120 / 65 / 45 / 85 / 125
BST 510 16pt · #22
Hawlucha
Hawlucha Fig Fly
78 / 92 / 75 / 74 / 63 / 118
BST 500 9pt · #75
Rotom-Wash
Rotom-Wash Ele Wat
50 / 65 / 107 / 105 / 107 / 86
BST 520 15pt · #46
Gardevoir
Gardevoir Psy Fai
68 / 65 / 65 / 125 / 115 / 80
BST 518 14pt · #70
Garganacl
Garganacl Roc
100 / 100 / 130 / 45 / 90 / 35
BST 500 8pt · #94
Crabominable-Mega
Crabominable-Mega Fig Ice
97 / 157 / 122 / 62 / 107 / 33
BST 578 6pt · #99
AuraFarmers Teamsheet 6 6 brought
Nor Fir Wat Ele Gra Ice Fig Poi Gro Fly Psy Bug Roc Gho Dra Dar Ste Fai
Defensive (when this type attacks us)
Have type 001102200110100101
Resists 121013211222011310
Weaks 021121312221110043
Neutrals 524532143223545313
Diff R−W +100-1-1+2-10-100+1-10+1+3-3-3
Offensive (when we attack this type)
Have type 001102200110100101
SE coverage 221033213412313320
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.