Castelia Cones

aMuffin · 11 picks · 120/120 pts
3-1-0
VS
Week 2

Detroit Steel Wings

11 picks · 120/120 pts · Insery
1-3-0
Status Final: Castelia Cones won Scheduled May 17, 2026
Castelia Cones Teamsheet 6 120/120pts · sorted by Spe ↓
Noivern
Noivern Fly Dra
85 / 70 / 80 / 97 / 80 / 123
BST 535 11pt · #96
Garchomp
Garchomp Dra Gro
108 / 130 / 95 / 80 / 85 / 102
BST 600 19pt · #1
Morpeko
Morpeko Ele Dar
58 / 95 / 58 / 70 / 58 / 97
BST 436 6pt · #120
Excadrill
Excadrill Gro Ste
110 / 135 / 60 / 50 / 65 / 88
BST 508 16pt · #48
Basculegion
Basculegion Wat Gho
120 / 112 / 65 / 80 / 75 / 78
BST 530 17pt · #24
Tyranitar-Mega
Tyranitar-Mega Roc Dar
100 / 164 / 150 / 95 / 120 / 71
BST 700 15pt · #25
Castelia Cones Teamsheet 6 6 brought
Nor Fir Wat Ele Gra Ice Fig Poi Gro Fly Psy Bug Roc Gho Dra Dar Ste Fai
Defensive (when this type attacks us)
Have type 001100002100112210
Resists 342311241333221231
Weaks 012122303002112114
Neutrals 312233122331333321
Diff R−W +3+30+2-1-1-1+4-2+3+3+1+1+1-1+1+2-3
Offensive (when we attack this type)
Have type 001100002100112210
SE coverage 041212121232332021
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.
Detroit Steel Wings Teamsheet 6 120/120pts · sorted by Spe ↓
Greninja-Mega
Greninja-Mega Wat Dar
72 / 125 / 77 / 133 / 81 / 142
BST 630 15pt · #122
Sneasler
Sneasler Fig Poi
80 / 130 / 60 / 40 / 80 / 120
BST 510 20pt · #2
Ninetales-Alola
Ninetales-Alola Ice Fai
73 / 67 / 75 / 81 / 100 / 109
BST 505 12pt · #26
Meowstic
Meowstic Psy
74 / 48 / 76 / 83 / 81 / 104
BST 466 8pt · #74
Corviknight
Corviknight Fly Ste
98 / 87 / 105 / 53 / 85 / 67
BST 495 16pt · #23
Detroit Steel Wings Teamsheet 6 5 brought
Nor Fir Wat Ele Gra Ice Fig Poi Gro Fly Psy Bug Roc Gho Dra Dar Ste Fai
Defensive (when this type attacks us)
Have type 001001110110000111
Resists 111022221133112321
Weaks 020210111112110111
Neutrals 424323223310333123
Diff R−W +1-1+1-2+1+2+1+100+2+100+2+2+10
Offensive (when we attack this type)
Have type 001001110110000111
SE coverage 110032312111311212
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.