Matchup Preview
Mini Xerneas Inc.
3-2-0
VS
Week 3
Chandelure Fanclub
2-2-0
Mini Xerneas Inc.
Teamsheet 6
117/120pts · sorted by Spe ↓
Talonflame
Fir
78
/
81
/
71
/
74
/
69
/
126
Raichu
Ele
60
/
90
/
55
/
90
/
80
/
110
Floette-Eternal-Mega
Fai
74
/
85
/
87
/
155
/
148
/
102
Milotic
Wat
95
/
60
/
79
/
100
/
125
/
81
Kingambit
Dar
Ste
100
/
135
/
120
/
60
/
85
/
50
Mini Xerneas Inc.
| Nor | Fir | Wat | Ele | Gra | Ice | Fig | Poi | Gro | Fly | Psy | Bug | Roc | Gho | Dra | Dar | Ste | Fai | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Defensive (when this type attacks us) | ||||||||||||||||||
| Have type | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 |
| Resists | 1 | 2 | 1 | 1 | 2 | 2 | 2 | 1 | 1 | 2 | 1 | 2 | 1 | 1 | 2 | 2 | 4 | 1 |
| Weaks | 0 | 1 | 1 | 2 | 1 | 0 | 1 | 1 | 2 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 1 | 0 |
| Neutrals | 4 | 2 | 3 | 2 | 2 | 3 | 2 | 3 | 2 | 3 | 4 | 3 | 3 | 4 | 3 | 3 | 0 | 4 |
| Diff R−W | +1 | +1 | 0 | -1 | +1 | +2 | +1 | 0 | -1 | +2 | +1 | +2 | 0 | +1 | +2 | +2 | +3 | +1 |
| Offensive (when we attack this type) | ||||||||||||||||||
| Have type | 0 | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 |
| SE coverage | 0 | 1 | 1 | 0 | 1 | 2 | 2 | 0 | 1 | 1 | 1 | 1 | 2 | 1 | 1 | 1 | 1 | 1 |
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.
Chandelure Fanclub
Teamsheet 6
120/120pts · sorted by Spe ↓
Whimsicott
Gra
Fai
60
/
67
/
85
/
77
/
75
/
116
Tinkaton
Fai
Ste
85
/
75
/
77
/
70
/
105
/
94
Chandelure-Mega
Gho
Fir
60
/
75
/
110
/
175
/
110
/
90
Tsareena
Gra
72
/
120
/
98
/
50
/
98
/
72
Goodra-Hisui
Ste
Dra
80
/
100
/
100
/
110
/
150
/
60
Sableye
Dar
Gho
50
/
75
/
75
/
65
/
65
/
50
Chandelure Fanclub
| Nor | Fir | Wat | Ele | Gra | Ice | Fig | Poi | Gro | Fly | Psy | Bug | Roc | Gho | Dra | Dar | Ste | Fai | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Defensive (when this type attacks us) | ||||||||||||||||||
| Have type | 0 | 1 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 1 | 1 | 2 | 2 |
| Resists | 4 | 1 | 3 | 3 | 5 | 2 | 3 | 4 | 2 | 2 | 3 | 3 | 2 | 0 | 2 | 2 | 2 | 2 |
| Weaks | 0 | 3 | 1 | 0 | 0 | 2 | 1 | 2 | 3 | 2 | 0 | 1 | 1 | 1 | 0 | 1 | 1 | 1 |
| Neutrals | 2 | 2 | 2 | 3 | 1 | 2 | 2 | 0 | 1 | 2 | 3 | 2 | 3 | 5 | 4 | 3 | 3 | 3 |
| Diff R−W | +4 | -2 | +2 | +3 | +5 | 0 | +2 | +2 | -1 | 0 | +3 | +2 | +1 | -1 | +2 | +1 | +1 | +1 |
| Offensive (when we attack this type) | ||||||||||||||||||
| Have type | 0 | 1 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 1 | 1 | 2 | 2 |
| SE coverage | 0 | 0 | 2 | 0 | 1 | 3 | 2 | 0 | 2 | 0 | 2 | 1 | 4 | 2 | 3 | 2 | 1 | 2 |
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.