Crisptronions

Crispytron · 10 picks · 113/120 pts
1-3-0
VS
Week 3

Funkidories

11 picks · 120/120 pts · andyian
1-3-0
Status Final: Crisptronions won Scheduled May 24, 2026
Crisptronions Teamsheet 6 113/120pts · sorted by Spe ↓
Arcanine-Hisui
Arcanine-Hisui Fir Roc
95 / 115 / 80 / 95 / 80 / 90
BST 555 15pt · #36
Oranguru
Oranguru Nor Psy
90 / 60 / 80 / 90 / 110 / 60
BST 490 8pt · #13
Aggron-Mega
Aggron-Mega Ste
70 / 140 / 230 / 60 / 80 / 50
BST 630 14pt · #60
Hippowdon
Hippowdon Gro
108 / 112 / 118 / 68 / 72 / 47
BST 525 14pt · #108
Conkeldurr
Conkeldurr Fig
105 / 140 / 95 / 55 / 65 / 45
BST 505 12pt · #37
Crisptronions Teamsheet 6 5 brought
Nor Fir Wat Ele Gra Ice Fig Poi Gro Fly Psy Bug Roc Gho Dra Dar Ste Fai
Defensive (when this type attacks us)
Have type 110000101010100010
Resists 210112030223311112
Weaks 012011202111100101
Neutrals 333432323221144342
Diff R−W +20-2+10+1-2+3-2+1+1+2+2+1+10+1+1
Offensive (when we attack this type)
Have type 110000101010100010
SE coverage 120113120101300131
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.
Funkidories Teamsheet 6 120/120pts · sorted by Spe ↓
Liepard
Liepard Dar
64 / 88 / 50 / 88 / 50 / 106
BST 446 3pt · #68
Palafin
Palafin Wat
100 / 70 / 72 / 53 / 62 / 100
BST 457 17pt · #44
Mimikyu
Mimikyu Gho Fai
55 / 90 / 80 / 50 / 105 / 96
BST 476 12pt · #101
Scovillain-Mega
Scovillain-Mega Gra Fir
65 / 138 / 85 / 138 / 85 / 75
BST 586 6pt · #20
Snorlax
Snorlax Nor
160 / 110 / 65 / 65 / 110 / 30
BST 540 10pt · #92
Reuniclus
Reuniclus Psy
110 / 65 / 75 / 125 / 85 / 30
BST 490 15pt · #125
Funkidories Teamsheet 6 6 brought
Nor Fir Wat Ele Gra Ice Fig Poi Gro Fly Psy Bug Roc Gho Dra Dar Ste Fai
Defensive (when this type attacks us)
Have type 111010000010010101
Resists 111111200021021121
Weaks 000110210102120111
Neutrals 555445256543525434
Diff R−W +1+1+100+10-10-1+2-1-10+10+10
Offensive (when we attack this type)
Have type 111010000010010101
SE coverage 011011212021221110
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.