Matchup Preview
Castelia Cones
3-1-0
VS
Week 3
South Beach Shaybays
1-3-0
Castelia Cones
Teamsheet 6
120/120pts · sorted by Spe ↓
Delphox-Mega
Fir
Psy
75
/
69
/
72
/
159
/
125
/
134
Garchomp
Dra
Gro
108
/
130
/
95
/
80
/
85
/
102
Simisear
Fir
75
/
98
/
63
/
98
/
63
/
101
Basculegion
Wat
Gho
120
/
112
/
65
/
80
/
75
/
78
Mr. Rime
Ice
Psy
80
/
85
/
75
/
110
/
100
/
70
Castelia Cones
| Nor | Fir | Wat | Ele | Gra | Ice | Fig | Poi | Gro | Fly | Psy | Bug | Roc | Gho | Dra | Dar | Ste | Fai | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Defensive (when this type attacks us) | ||||||||||||||||||
| Have type | 0 | 2 | 1 | 0 | 0 | 1 | 0 | 0 | 1 | 1 | 2 | 0 | 0 | 1 | 2 | 0 | 0 | 0 |
| Resists | 1 | 5 | 2 | 1 | 3 | 4 | 3 | 2 | 1 | 0 | 2 | 3 | 1 | 0 | 0 | 0 | 3 | 2 |
| Weaks | 0 | 1 | 2 | 1 | 1 | 2 | 0 | 0 | 2 | 0 | 0 | 1 | 4 | 3 | 2 | 3 | 1 | 2 |
| Neutrals | 5 | 0 | 2 | 4 | 2 | 0 | 3 | 4 | 3 | 6 | 4 | 2 | 1 | 3 | 4 | 3 | 2 | 2 |
| Diff R−W | +1 | +4 | 0 | 0 | +2 | +2 | +3 | +2 | -1 | 0 | +2 | +2 | -3 | -3 | -2 | -3 | +2 | 0 |
| Offensive (when we attack this type) | ||||||||||||||||||
| Have type | 0 | 2 | 1 | 0 | 0 | 1 | 0 | 0 | 1 | 1 | 2 | 0 | 0 | 1 | 2 | 0 | 0 | 0 |
| SE coverage | 0 | 2 | 0 | 1 | 4 | 2 | 3 | 3 | 2 | 1 | 1 | 3 | 2 | 1 | 3 | 0 | 3 | 0 |
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.
South Beach Shaybays
Teamsheet 6
120/120pts · sorted by Spe ↓
Tauros-Paldea-F
Fig
Fir
75
/
110
/
105
/
30
/
70
/
100
Arcanine
Fir
90
/
110
/
80
/
100
/
80
/
95
Archaludon
Ste
Dra
90
/
105
/
130
/
125
/
65
/
85
Tyranitar
Roc
Dar
100
/
134
/
110
/
95
/
100
/
61
Azumarill
Wat
Fai
100
/
50
/
80
/
60
/
80
/
50
Steelix-Mega
Ste
Gro
75
/
125
/
230
/
55
/
95
/
30
South Beach Shaybays
| Nor | Fir | Wat | Ele | Gra | Ice | Fig | Poi | Gro | Fly | Psy | Bug | Roc | Gho | Dra | Dar | Ste | Fai | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Defensive (when this type attacks us) | ||||||||||||||||||
| Have type | 0 | 2 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 | 2 | 1 |
| Resists | 3 | 4 | 2 | 2 | 3 | 3 | 1 | 3 | 0 | 3 | 3 | 5 | 2 | 1 | 2 | 3 | 4 | 2 |
| Weaks | 0 | 1 | 4 | 1 | 2 | 0 | 3 | 1 | 5 | 1 | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| Neutrals | 3 | 1 | 0 | 3 | 1 | 3 | 2 | 2 | 1 | 2 | 2 | 0 | 3 | 5 | 4 | 3 | 1 | 3 |
| Diff R−W | +3 | +3 | -2 | +1 | +1 | +3 | -2 | +2 | -5 | +2 | +2 | +4 | +1 | +1 | +2 | +3 | +3 | +1 |
| Offensive (when we attack this type) | ||||||||||||||||||
| Have type | 0 | 2 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 | 2 | 1 |
| SE coverage | 1 | 3 | 0 | 1 | 2 | 5 | 1 | 1 | 1 | 1 | 1 | 3 | 4 | 1 | 2 | 2 | 3 | 2 |
Cell heat: green = good (more resists, more SE pressure), red = bad (more weaks, no SE pressure). Diff = Resists − Weaks. Red dashed cells are coverage gaps (no STAB on this team hits that type for ≥2x). Pure type math; abilities not factored in.