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Pincurchin

Pincurchin

#0871
The Sea Urchin Pokémon
Electric
BST435
Height0.3 m
Weight1.0 kg
It stores electricity in each spine. Even if one gets broken off, it still continues to emit electricity for at least three hours.

Base Stats

HP 48
Attack 101
Defense 95
Sp. Atk 91
Sp. Def 85
Speed 15
Total: 435

Abilities

Lightning Rod Slot 1
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
Electric Surge Hidden Ability
When this Pokémon enters battle, it changes the terrain to Electric Terrain.

Movepool

64 moves
Move Type Class Power Acc PP Method Lvl
Memento Dark Status - 100 10 Egg -
Sucker Punch Dark Physical 70 100 5 Egg -
Peck Flying Physical 35 100 35 Level Up 1
Thunder Shock Electric Special 40 100 30 Level Up 1
Water Gun Water Special 40 100 25 Level Up 5
Charge Electric Status - - 20 Level Up 10
Fury Attack Normal Physical 15 85 20 Level Up 15
Spark Electric Physical 65 100 20 Level Up 20
Bubble Beam Water Special 65 100 20 Level Up 25
Recover Normal Status - - 5 Level Up 30
Curse Ghost Status - - 10 Level Up 35
Electric Terrain Electric Status - - 10 Level Up 40
Poison Jab Poison Physical 80 100 20 Level Up 45
Zing Zap Electric Physical 80 100 10 Level Up 50
Acupressure Normal Status - - 30 Level Up 55
Discharge Electric Special 80 100 15 Level Up 60
Assurance Dark Physical 60 100 10 Machine -
Attract Normal Status - 100 15 Machine -
Body Slam Normal Physical 85 100 15 Machine -
Brine Water Special 65 100 10 Machine -
Charge Electric Status - - 20 Machine -
Charge Beam Electric Special 50 90 10 Machine -
Chilling Water Water Special 50 100 20 Machine -
Curse Ghost Status - - 10 Machine -
Electric Terrain Electric Status - - 10 Machine -
Electro Ball Electric Special - 100 10 Machine -
Electroweb Electric Special 55 95 15 Machine -
Endure Normal Status - - 10 Machine -
Facade Normal Physical 70 100 20 Machine -
Giga Impact Normal Physical 150 90 5 Machine -
Hex Ghost Special 65 100 10 Machine -
Hydro Pump Water Special 110 80 5 Machine -
Hyper Beam Normal Special 150 90 5 Machine -
Liquidation Water Physical 85 100 10 Machine -
Muddy Water Water Special 90 85 10 Machine -
Pain Split Normal Status - - 20 Machine -
Payback Dark Physical 50 100 10 Machine -
Pin Missile Bug Physical 25 95 20 Machine -
Poison Jab Poison Physical 80 100 20 Machine -
Protect Normal Status - - 10 Machine -
Rain Dance Water Status - - 5 Machine -
Rest Psychic Status - - 5 Machine -
Reversal Fighting Physical - 100 15 Machine -
Round Normal Special 60 100 15 Machine -
Scald Water Special 80 100 15 Machine -
Self-Destruct Normal Physical 200 100 5 Machine -
Sleep Talk Normal Status - - 10 Machine -
Snore Normal Special 50 100 15 Machine -
Spikes Ground Status - - 20 Machine -
Substitute Normal Status - - 10 Machine -
Supercell Slam Electric Physical 100 95 15 Machine -
Surf Water Special 90 100 15 Machine -
Swift Normal Special 60 - 20 Machine -
Take Down Normal Physical 90 85 20 Machine -
Tera Blast Normal Special 80 100 10 Machine -
Throat Chop Dark Physical 80 100 15 Machine -
Thunder Electric Special 110 70 10 Machine -
Thunder Wave Electric Status - 90 20 Machine -
Thunderbolt Electric Special 90 100 15 Machine -
Toxic Spikes Poison Status - - 20 Machine -
Venom Drench Poison Status - 100 20 Machine -
Venoshock Poison Special 65 100 10 Machine -
Wild Charge Electric Physical 90 100 15 Machine -
Rising Voltage Electric Special 70 100 20 Tutor -