← Back to Pokedex
Slowbro-Galar

Slowbro-Galar

#0080
The Hermit Crab Pokémon
Psychic Poison
BST490
Height1.6 m
Weight70.5 kg
Being bitten by a Shellder shocked this Pokémon into standing on two legs. If the Shellder lets go, it seems Slowbro will turn back into a Slowpoke.

Base Stats

HP 95
Attack 100
Defense 95
Sp. Atk 100
Sp. Def 70
Speed 30
Total: 490

Abilities

Quick Draw Slot 1
Enables the Pokémon to move first occasionally.
Own Tempo Slot 2
Prevents confusion.
Regenerator Hidden Ability
Heals for 1/3 max HP upon switching out.

Evolution

Movepool

116 moves
Move Type Class Power Acc PP Method Lvl
Shell Side Arm Poison Special 90 100 10 Level Up -
Acid Poison Special 40 100 30 Level Up 1
Curse Ghost Status - - 10 Level Up 1
Growl Normal Status - 100 40 Level Up 1
Tackle Normal Physical 40 100 35 Level Up 1
Withdraw Water Status - - 40 Level Up 1
Yawn Normal Status - - 10 Level Up 9
Confusion Psychic Special 50 100 25 Level Up 12
Disable Normal Status - 100 20 Level Up 15
Water Pulse Water Special 60 100 20 Level Up 18
Headbutt Normal Physical 70 100 15 Level Up 21
Zen Headbutt Psychic Physical 80 90 15 Level Up 24
Amnesia Psychic Status - - 20 Level Up 27
Surf Water Special 90 100 15 Level Up 30
Slack Off Normal Status - - 5 Level Up 33
Psychic Psychic Special 90 100 10 Level Up 36
Psych Up Normal Status - - 10 Level Up 39
Rain Dance Water Status - - 5 Level Up 42
Heal Pulse Psychic Status - - 10 Level Up 45
Acid Spray Poison Special 40 100 20 Machine -
Amnesia Psychic Status - - 20 Machine -
Attract Normal Status - 100 15 Machine -
Avalanche Ice Physical 60 100 10 Machine -
Blizzard Ice Special 110 70 5 Machine -
Body Press Fighting Physical 80 100 10 Machine -
Body Slam Normal Physical 85 100 15 Machine -
Brick Break Fighting Physical 75 100 15 Machine -
Brine Water Special 65 100 10 Machine -
Brutal Swing Dark Physical 60 100 20 Machine -
Bulldoze Ground Physical 60 100 20 Machine -
Calm Mind Psychic Status - - 20 Machine -
Chilling Water Water Special 50 100 20 Machine -
Curse Ghost Status - - 10 Machine -
Dig Ground Physical 80 100 10 Machine -
Dive Water Physical 80 100 10 Machine -
Double-Edge Normal Physical 120 100 15 Machine -
Drain Punch Fighting Physical 75 100 10 Machine -
Earthquake Ground Physical 100 100 10 Machine -
Endure Normal Status - - 10 Machine -
Expanding Force Psychic Special 80 100 10 Machine -
Facade Normal Physical 70 100 20 Machine -
Fire Blast Fire Special 110 85 5 Machine -
Flamethrower Fire Special 90 100 15 Machine -
Fling Dark Physical - 100 10 Machine -
Focus Blast Fighting Special 120 70 5 Machine -
Foul Play Dark Physical 95 100 15 Machine -
Future Sight Psychic Special 120 100 10 Machine -
Giga Impact Normal Physical 150 90 5 Machine -
Grass Knot Grass Special - 100 20 Machine -
Gunk Shot Poison Physical 120 80 5 Machine -
Hail Ice Status - - 10 Machine -
Haze Ice Status - - 30 Machine -
Helping Hand Normal Status - - 20 Machine -
Hydro Pump Water Special 110 80 5 Machine -
Hyper Beam Normal Special 150 90 5 Machine -
Ice Beam Ice Special 90 100 10 Machine -
Ice Fang Ice Physical 65 95 15 Machine -
Ice Punch Ice Physical 75 100 15 Machine -
Icy Wind Ice Special 55 95 15 Machine -
Imprison Psychic Status - - 10 Machine -
Iron Defense Steel Status - - 15 Machine -
Iron Tail Steel Physical 100 75 15 Machine -
Light Screen Psychic Status - - 30 Machine -
Liquidation Water Physical 85 100 10 Machine -
Mega Kick Normal Physical 120 75 5 Machine -
Mega Punch Normal Physical 80 85 20 Machine -
Metronome Normal Status - - 10 Machine -
Mud Shot Ground Special 55 95 15 Machine -
Muddy Water Water Special 90 85 10 Machine -
Nasty Plot Dark Status - - 20 Machine -
Pay Day Normal Physical 40 100 20 Machine -
Poison Jab Poison Physical 80 100 20 Machine -
Power Gem Rock Special 80 100 20 Machine -
Protect Normal Status - - 10 Machine -
Psybeam Psychic Special 65 100 20 Machine -
Psych Up Normal Status - - 10 Machine -
Psychic Psychic Special 90 100 10 Machine -
Psychic Terrain Psychic Status - - 10 Machine -
Psyshock Psychic Special 80 100 10 Machine -
Rain Dance Water Status - - 5 Machine -
Razor Shell Water Physical 75 95 10 Machine -
Rest Psychic Status - - 5 Machine -
Rock Blast Rock Physical 25 90 10 Machine -
Round Normal Special 60 100 15 Machine -
Safeguard Normal Status - - 25 Machine -
Sandstorm Rock Status - - 10 Machine -
Scald Water Special 80 100 15 Machine -
Scary Face Normal Status - 100 10 Machine -
Shadow Ball Ghost Special 80 100 15 Machine -
Skill Swap Psychic Status - - 10 Machine -
Sleep Talk Normal Status - - 10 Machine -
Sludge Bomb Poison Special 90 100 10 Machine -
Sludge Wave Poison Special 95 100 10 Machine -
Smack Down Rock Physical 50 100 15 Machine -
Snore Normal Special 50 100 15 Machine -
Snowscape Ice Status - - 10 Machine -
Stored Power Psychic Special 20 100 10 Machine -
Substitute Normal Status - - 10 Machine -
Sunny Day Fire Status - - 5 Machine -
Surf Water Special 90 100 15 Machine -
Swift Normal Special 60 - 20 Machine -
Take Down Normal Physical 90 85 20 Machine -
Tera Blast Normal Special 80 100 10 Machine -
Thunder Wave Electric Status - 90 20 Machine -
Toxic Poison Status - 90 10 Machine -
Tri Attack Normal Special 80 100 10 Machine -
Trick Psychic Status - 100 10 Machine -
Trick Room Psychic Status - - 5 Machine -
Venoshock Poison Special 65 100 10 Machine -
Water Pulse Water Special 60 100 20 Machine -
Waterfall Water Physical 80 100 15 Machine -
Weather Ball Normal Special 50 100 10 Machine -
Whirlpool Water Special 35 85 15 Machine -
Wonder Room Psychic Status - - 10 Machine -
Zen Headbutt Psychic Physical 80 90 15 Machine -
Expanding Force Psychic Special 80 100 10 Tutor -