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Poliwhirl

Poliwhirl

#0061
The Tadpole Pokémon
Water
BST385
Height1.0 m
Weight20.0 kg
This Pokémon’s sweat is a slimy mucus. When captured, Poliwhirl can slither from its enemies’ grasp and escape.

Base Stats

HP 65
Attack 65
Defense 65
Sp. Atk 50
Sp. Def 50
Speed 90
Total: 385

Abilities

Water Absorb Slot 1
Absorbs Water moves, healing for 1/4 max HP.
Damp Slot 2
Prevents Self-Destruct, Explosion, and Aftermath from working while the Pokémon is in battle.
Swift Swim Hidden Ability
Doubles Speed during rain.

Evolution

Movepool

128 moves
Move Type Class Power Acc PP Method Lvl
Endeavor Normal Physical - 100 5 Egg -
Mist Ice Status - - 30 Egg -
Muddy Water Water Special 90 85 10 Egg -
Splash Normal Status - - 40 Egg -
Water Pulse Water Special 60 100 20 Egg -
Bubble Water Special 40 100 30 Level Up 1
Hypnosis Psychic Status - 60 20 Level Up 1
Pound Normal Physical 40 100 35 Level Up 1
Water Gun Water Special 40 100 25 Level Up 1
Water Sport Water Status - - 15 Level Up 1
Double Slap Normal Physical 15 85 10 Level Up 26
Bubble Beam Water Special 65 100 20 Level Up 27
Rain Dance Water Status - - 5 Level Up 27
Low Kick Fighting Physical - 100 20 Level Up 30
Mud Shot Ground Special 55 95 15 Level Up 32
Body Slam Normal Physical 85 100 15 Level Up 33
Earth Power Ground Special 90 100 10 Level Up 40
Amnesia Psychic Status - - 20 Level Up 41
Belly Drum Normal Status - - 10 Level Up 43
Wake-Up Slap Fighting Physical 70 100 10 Level Up 43
Hydro Pump Water Special 110 80 5 Level Up 49
Mud Bomb Ground Special 65 85 10 Level Up 53
Double-Edge Normal Physical 120 100 15 Level Up 66
Amnesia Psychic Status - - 20 Machine -
Attract Normal Status - 100 15 Machine -
Bide Normal Physical - - 10 Machine -
Blizzard Ice Special 110 70 5 Machine -
Body Slam Normal Physical 85 100 15 Machine -
Brick Break Fighting Physical 75 100 15 Machine -
Bubble Beam Water Special 65 100 20 Machine -
Bulldoze Ground Physical 60 100 20 Machine -
Captivate Normal Status - 100 20 Machine -
Chilling Water Water Special 50 100 20 Machine -
Confide Normal Status - - 20 Machine -
Counter Fighting Physical - 100 20 Machine -
Curse Ghost Status - - 10 Machine -
Defense Curl Normal Status - - 40 Machine -
Detect Fighting Status - - 5 Machine -
Dig Ground Physical 80 100 10 Machine -
Dive Water Physical 80 100 10 Machine -
Double Team Normal Status - - 15 Machine -
Double-Edge Normal Physical 120 100 15 Machine -
Earth Power Ground Special 90 100 10 Machine -
Earthquake Ground Physical 100 100 10 Machine -
Encore Normal Status - 100 5 Machine -
Endeavor Normal Physical - 100 5 Machine -
Endure Normal Status - - 10 Machine -
Facade Normal Physical 70 100 20 Machine -
Fissure Ground Physical - 30 5 Machine -
Fling Dark Physical - 100 10 Machine -
Focus Punch Fighting Physical 150 100 20 Machine -
Frustration Normal Physical - 100 20 Machine -
Hail Ice Status - - 10 Machine -
Haze Ice Status - - 30 Machine -
Headbutt Normal Physical 70 100 15 Machine -
Helping Hand Normal Status - - 20 Machine -
Hidden Power Normal Special 60 100 15 Machine -
Hydro Pump Water Special 110 80 5 Machine -
Ice Beam Ice Special 90 100 10 Machine -
Ice Punch Ice Physical 75 100 15 Machine -
Icy Wind Ice Special 55 95 15 Machine -
Liquidation Water Physical 85 100 10 Machine -
Low Kick Fighting Physical - 100 20 Machine -
Low Sweep Fighting Physical 65 100 20 Machine -
Mega Kick Normal Physical 120 75 5 Machine -
Mega Punch Normal Physical 80 85 20 Machine -
Metronome Normal Status - - 10 Machine -
Mimic Normal Status - - 10 Machine -
Mud Shot Ground Special 55 95 15 Machine -
Mud-Slap Ground Special 20 100 10 Machine -
Muddy Water Water Special 90 85 10 Machine -
Natural Gift Normal Physical - 100 15 Machine -
Power-Up Punch Fighting Physical 40 100 20 Machine -
Protect Normal Status - - 10 Machine -
Psych Up Normal Status - - 10 Machine -
Psychic Psychic Special 90 100 10 Machine -
Psywave Psychic Special - 100 15 Machine -
Rage Normal Physical 20 100 20 Machine -
Rain Dance Water Status - - 5 Machine -
Rest Psychic Status - - 5 Machine -
Return Normal Physical - 100 20 Machine -
Rock Smash Fighting Physical 40 100 15 Machine -
Round Normal Special 60 100 15 Machine -
Scald Water Special 80 100 15 Machine -
Secret Power Normal Physical 70 100 20 Machine -
Seismic Toss Fighting Physical - 100 20 Machine -
Skull Bash Normal Physical 130 100 10 Machine -
Sleep Talk Normal Status - - 10 Machine -
Snore Normal Special 50 100 15 Machine -
Strength Normal Physical 80 100 15 Machine -
Submission Fighting Physical 80 80 20 Machine -
Substitute Normal Status - - 10 Machine -
Surf Water Special 90 100 15 Machine -
Swagger Normal Status - 85 15 Machine -
Swift Normal Special 60 - 20 Machine -
Take Down Normal Physical 90 85 20 Machine -
Tera Blast Normal Special 80 100 10 Machine -
Thief Dark Physical 60 100 25 Machine -
Toxic Poison Status - 90 10 Machine -
Water Gun Water Special 40 100 25 Machine -
Water Pulse Water Special 60 100 20 Machine -
Waterfall Water Physical 80 100 15 Machine -
Weather Ball Normal Special 50 100 10 Machine -
Whirlpool Water Special 35 85 15 Machine -
Body Slam Normal Physical 85 100 15 Tutor -
Counter Fighting Physical - 100 20 Tutor -
Defense Curl Normal Status - - 40 Tutor -
Dive Water Physical 80 100 10 Tutor -
Double-Edge Normal Physical 120 100 15 Tutor -
Endeavor Normal Physical - 100 5 Tutor -
Endure Normal Status - - 10 Tutor -
Focus Punch Fighting Physical 150 100 20 Tutor -
Headbutt Normal Physical 70 100 15 Tutor -
Helping Hand Normal Status - - 20 Tutor -
Ice Beam Ice Special 90 100 10 Tutor -
Ice Punch Ice Physical 75 100 15 Tutor -
Icy Wind Ice Special 55 95 15 Tutor -
Mega Kick Normal Physical 120 75 5 Tutor -
Mega Punch Normal Physical 80 85 20 Tutor -
Metronome Normal Status - - 10 Tutor -
Mimic Normal Status - - 10 Tutor -
Mud-Slap Ground Special 20 100 10 Tutor -
Seismic Toss Fighting Physical - 100 20 Tutor -
Sleep Talk Normal Status - - 10 Tutor -
Snore Normal Special 50 100 15 Tutor -
Substitute Normal Status - - 10 Tutor -
Swagger Normal Status - 85 15 Tutor -
Water Pulse Water Special 60 100 20 Tutor -